We can listen to/look at music/paintings from centuries ago, but video games are different.ĭo you keep source code for your remasters? Or source code that was provided by the developers? We have a lot of trouble with it today, but what about 50 or even 100 years from now? Video game preservation is a topic that concerns me. Turok 2 enhanced when? We're making great progress but that's all I can say! ![]() We're doing things no other crowd funding campaign has done and we're doing everything we can to differentiate ourselves from other high profile projects that have failed to deliver on their promises.ģ. We've gone all in on the Kickstarter and I think everyone will be surprised by what we have to offer. How much money do you think you'll reach on SS Remaster's Kickstarter? I hope we reach our minimum goal of $900K - it will provide us with what we need in order to finish the game the way we envision it, but I believe we'll raise considerably more. Warren and his colleagues thrived during a time when hardware limitations dictated game design and I'm really excited to see what they'll be able to accomplish with the tools available to developers today.Ģ. He's responsible for creating some of the most memorable and timeless experiences in gaming and I can tell he's eager to bring fans of Shock something new and innovative. How much important is Warren Spector's role on SS3 project? I believe Warren is going to provide an incredibly solid foundation for the development of SS3.
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